High Engagement | Problematic Gaming | Gaming Addiction | |
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Gamer plays daily, for a significant number of hours | |||
Gamer continues to enjoy gaming, and finds the time spent gaming to be satisfying and rewarding, and may experience an elated mood or sense of escape (Mood Modification) | |||
Gamer can lose track of time while gaming (Mood Modification) | |||
Gamer neglects other life responsibilities or priorities in order to play games, including: neglecting work, study, relationships, socialising, sleeping, eating, hygiene (Conflict) | |||
Gamer becomes preoccupied with gaming when not playing, and may think, talk and even dream obsessively about gaming (Salience) | |||
Gamer sometimes plays for longer than intended, causing problems in other areas of the gamer's life, or needs to play for longer periods to achieve the same sense of satisfaction that was previously attained by playing for shorter periods (Tolerance) |
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Gamer may lie to friends or family about the amount of time spent gaming (Conflict) | |||
Gamer experiences irritation, low mood, anxiousness or depression when not playing games (Withdrawal symptoms) | |||
Gamer no longer enjoys time spent playing, and may play because of a sense of being bored, not knowing what else to do, or feeling compelled to play (Tolerance, Mood Modification) | |||
Gamer struggles to control time spent playing, and may play even when doing so causes significant relationship, work or financial stress (Conflict, Relapse) |